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RPG Index: Single player Role Playing Games

Showing posts with label Xbox 360. Show all posts
Showing posts with label Xbox 360. Show all posts

Saturday, 20 July 2013

Infinite Undiscovery

Infinite Undiscovery was a debatable purchase for me. On one hand it was cheap, on the other the box looked pretty awful. However, the blurb sold me on it; promising me a great title from the creators of Star Ocean. After finishing the first disc and making decent progress on the second; I'm impressed. Just not that impressed. Infinite Undiscovery is an above average JRPG with a nice blend of elements, and it's definitely worth a single playthrough.

The graphics are awesome, almost Square Enix quality.

Genre: JRPG, Fantasy
Release Date: 2nd September, 2008
Platforms: Xbox 360
Score: 7/10
Similar Titles: Star Ocean, The Last Story, Xenoblade Chronicles

Monday, 8 July 2013

Call of Juarez: Gunslinger

Having never played a Call of Juarez title to date, I didn't know what to expect when jumping into Gunslinger; aside from a few very pretty looking screenshots. After diving into the playthrough and finishing it in less than 10 hours, I can attest that it's a short but enjoyable game that peaks at above average. It's not a bad game, but it lacks content and can't really stand up to FPS games of higher quality.

A screenshot of robbing a train on the game Call of Juarez: Gunslinger
Trains seem to be a big focus on Gunslinger. Mostly because people like to rob them.

Genre: FPS, Adventure
Release Date: 21st May, 2013
Platforms: PC, Xbox 360, PS3
Score: 7/10
Similar Titles: Red Dead Redemption, Desperados, GUN
Worth Playing: Definitely, you can run through the whole game in a day and it's a fairly enjoyable arcade style shooter.

Friday, 31 May 2013

Dust: An Elysion Tail

For a project that initially intended to span the space of several months, it's amazing that Dust actually took 3 and a half years to come out of development. It was clearly worth the wait though, because Dust: An Elysion Tail is a brilliant platforming game with some intriguing elements to it. This is one of those games that just has absolutely everything it needs to sit on that throne of the gods. It's all so well put together, that there's no particular feature in the game that bogs it down.

Screenshot of gameplay from Dust
It's hard to call a game pretty when it's sporting 2D graphics, but Dust looks fantastic.

Dust is one of those indie games that I came across on steam whilst having a search around for a new title to play. So I bought it with the simple expectation of it being an acceptable way to kill some time. After playing it for 5 minutes, I could tell it was worth the purchase. The action is fluid and addictive, combined with glorious side-scrolling and some tacked on RPG aspects. It's fun, it's polished, and very memorable.

Screenshot of the environments in the indie game Dust: An Elysion Tail
When you get used to the game, you will probably spend more time in the air than on the ground.

The game is about an amnesiac soldier who is struggling to come to grips with his controversial past. Upon waking up in a glade to meet the talking sword of Ahrah, our protagonist is quickly named Dust by the wise sword and it's impudent guardian Fidget. With no memory of anything and a legendary blade, what is one to do? Set out on an epic quest to save the world and defeat your former allies; certainly. Yes, the plot is undeniably cliched and it's been done a thousand times. However, the delivery is something remarkably unique. The voice actors are convincing, and the dialogue is just fantastic. From the subtle comments that break the fourth wall and the hilariously wacky characters will make you laugh. Reed and his precious box anyone?

Gameplay from Dust, summoning a projectile storm
This is one hell of a party trick. It's hella fun being able to summon a storm of bolts whenever you feel like it.

Dust plays like any old iconic platform game with a few twists. Think Mario, Sonic, Rayman. Typically you will be navigating levels from left to right, jumping across gaps and slinging together enemies with brutal sword and spell combinations. What separates Dust from the other games is the style of combat. Aside from being able to hack and slash your way through opponents with the sword of Ahrah, you can kick up a Dust Storm by spinning your weapon at incredible speeds. On top of that, your pet companion Fidget can shoot out various magical bolts that you can amplify by using it in tandem with Dust Storm. It's hard to describe, but you get a very satisfying feeling from performing a perfect barrage of sword and sorcery attacks.

Platforming gameplay from Dust an Elysion tail
Some parts of Dust require you to navigate troublesome terrain, but with your insane maneuverability it's quite easy.

The many other great features of Dust include an inventory and crafting system, which is basic at best, but gives you a nice degree of customization and the instinct to go out and find the materials you need. Killing enough baddies will level you up and grant you new abilities and attributes. It's possible to massively increase your experience intake by keeping your combo going for longer without taking any damage. There are also shops scattered throughout each zone but their only real use is to stock up health potions before going into a dangerous area. The RPG elements to Dust aren't very prevalent, but they are a nice touch that really adds flavor and addiction.

Cutscene in the indie hit game Dust
Since you can spin your sword fast enough to create a tornado, I don't really understand why he didn't put this out.

The art style is adorable, and it's nice to see such crisp 2D graphics in high resolution. The characters and the animations are lovingly designed, and the gameplay is a pleasure because of it. It's one thing when a platformer is well designed and smooth, but when the animations are awesome to watch it becomes something else entirely. Instead of just smashing all the bad guys and heading for the next area, every player gets the urge to look cool at the same time. Dust allows you to do just that, you can sail across the screen with a cascade of missiles to barrage you opponent, and with a little practice you can string together devastating combo attacks that make you feel like a champion.

Conjuring a Dust projectile storm on an Elysion Tail
Enemies attacking your caravan? Dust storm! People throwing trash on your lawn? Dust storm! Wife nagging you? Dust storm!

What impressed me was how this title is a solid performance all the way through. It reminded me of playing Crash Bandicoot and Rayman. But if I were to compare all of these games together, Dust would come out on top. Why? Because it brings back all the great features of platforming that generations grew up on, and blends them together with modern techniques and mechanics. For example, save points are plentiful so you don't have to spend an hour scourging the map just so you can take a break. Quests are managed in the log, so you don't have to sit there and think about what you're supposed to be doing. The story is surprisingly immersive, yet doesn't take itself seriously. At no point during my playthrough did Dust, Ahrah and Fidget get on my nerves. I had a lot of fun playing an Elysion Tail, and I value it above the majority of the money-grubbing trash I've bought in the last 5 years.

A story scene in the indie title Dust An Elysion Tail
Moonbloods are a race that are being exterminated by the General Gaius, the antagonist.

Ultimately, Dust: An Elysion Tail is THE best game I have played designed by one brilliant individual. The only pitfall I can honestly complain about is the distinct lack of difficulty. Even the bosses don't provide a shred of a challenge. Once you have the finesse to perform some of the lethal combos, the only time you will die is if you refuse to use any food to restore your health. Other than that, the last thing I can complain about is that it's too short. By no means is it short, you can probably get a good 20 hours out of the game if you go for 100%. Unfortunately, a third of the game had to be cut short due to a lack of time. If that third is released as DLC, god help me I'll buy it. Even though I hate DLC. I will pay cash money to play it.

Sunday, 5 May 2013

Max Payne 3

Rockstar have always been known for creating iconic games. I haven't played a bad game developed by Rockstar yet. Max Payne is a franchise known by every veteran gamer. When the first title in the series was released in 2001, it was an instant classic and a step forward for TPS gaming. The slow motion bullet time effect and advanced graphics were an instant hit for the market. 11 years later, we have the third edition of Max Payne, bringing back the linear third person shooter we all love so much.

Opening scene from the game Max Payne 3
Max seems to find himself narrowly avoiding more than one Hollywood special effect.

Genre: Action, Third-Person Shooter
Release Date: 15th May 2012
Platforms: PC, PS3, Xbox 360
Score: 8/10
Similar Titles: Uncharted, Alan Wake, Red Dead Redemption

Thursday, 2 May 2013

Game of Thrones

I bet there's quite a few of you out there who didn't even know the Game of Thrones (GoT) RPG existed. Well, it does. Unfortunately, by gaming standards it doesn't hold a candle to other titanic and better developed RPGs. Fortunately, it's GoT. When a game has inherently bad mechanics but an untapped well of lore from one of the greatest book franchises in existence, it's really difficult to see how it will all turn out in the end.

Mors and his fellow watchmen at the wall.

Genre: Action, RPG
Release Date: 15th May 2012
Platforms: PC, PS3, Xbox 360
Score: 4/10
Similar Titles: Star Wars: KotoR, Neverwinter Nights, Risen

Friday, 19 April 2013

The Last Remnant second review

After moseying about and giving a short review, I've decided to give a detailed final analysis on the Last Remnant. As a JRPG it breaks ground through several approaches, but at heart it still retains the watery consistency for the masses. It's too easy to pick up and lacks diversity and customization in many ways. However, despite the many flaws you can observe within an hour of starting the Last Remnant, it's still a great game at heart. If you're looking for a game to put on the backburner in between more titanic titles or just something you can play when tired or lazy, this is certainly the game for you. Definitely worthy of time killer status.

Rush fighting the Conqueror, his rival.

Genre: Adventure, JRPG
Release Date: 20th November, 2008
Platforms: PC, Xbox 360
Score: 7/10
Similar Titles: Final Fantasy, Breath of Fire, Grandia

Wednesday, 17 April 2013

The Force Unleashed 2

I've always had a special place in my heart reserved for Star Wars. Despite the recent sale of the franchise to Disney, I still retain hope for the Sith and Jedi alike. Throughout the years Star Wars has made many attempts to implement themselves into the gaming industry; some of which were very successful. On the other hand, many Star Wars games have been a total flop. If you love the franchise, you can find fun in almost every title Lucasarts have released.

Gameplay and combat in the Force Unleashed 2
Explosions are Starkiller's best friend.

Genre: Adventure, Action
Release Date: 26th October, 2010
Platforms: PC, Xbox 360, PS3
Score: 7/10
Similar Titles: Jedi Academy, KotoR, Lego Star Wars

Sunday, 31 March 2013

Bioshock Infinite

I decided to pick up the new Bioshock despite not having played the first two games. I am stunned at how much I enjoyed it. I haven't been as captivated by a fantastic game since I played Dishonored. Strangely, it's also feels incredibly similar with the steampunk-esque art style and gameplay that involves enhancing FPS combat with magical abilities. All in all, I couldn't imagine anyone being disappointed with Bioshock Infinite.

Columbia, pre-shit hit the fan status.

Genre: Adventure, FPS
Release Date: 26th March, 2013
Platforms: PC, Xbox 360, PS3
Score: 9/10
Similar Titles: Dishonored, Bioshock, Deus Ex

Thursday, 14 February 2013

The Witcher 2: Enhanced Edition

It has been a long time since I've touched the Witcher. I always thought it was a lacking finish, with clunky mechanics. However, that does not change the fact that it was a brilliant game. Spend five minutes on it, and you can tell almost immediately that it is a rich environment with plenty of lore. The combat is smooth and requires a satisfying amount of finesse to master. To start you may have to push yourself to get invested into the Witcher 2, just like in the first game. Eventually it will just pull you in (here is my initial review).

The graphics are really something special.

Genre: RPG, Action
Release Date: May 17th 2011
Platforms: PC, Xbox 360
Score: 8/10
Similar Titles: Dragon Age, The Elder Scrolls, Mass Effect

Friday, 8 February 2013

Mark of the Ninja

I always find that in recent years, indie games with a low budget are the ones that make the most progress in the gaming industry. Mark of the Ninja is one such game. With brilliant sneaky action and a great degree of variety and tactics for approaching each objective, this stealth action game is a feat of excellence and  innovation that you won't often find in games as of late.

Vents are usually a good way to navigate the path ahead.

Genre: Stealth, Action
Release Date: 7th September, 2012
Platforms: PC, Xbox 360
Score: 9/10
Similar Titles: Assassin's creed, Splinter cell

Saturday, 2 February 2013

Lord of the Rings: War in the North

This game is quite difficult for me to review. I have a great love for Lord of the Rings, yet I have a strong aversion to mediocre games. War in the North is definitely a mediocre title at its best. It has a lackluster skill tree that's less diverse than any game I can remember playing. The combat is fun, for 10 minutes. Oh, and the graphics aren't anything special either. Well, they are special- just not the kind of special you want in a game.

I think the grain effect is intentional.

Genre: RPG, Adventure, Action
Release Date: 25th November, 2011
Platforms: PC, Xbox 360, PS3
Score: 4/10
Similar Titles: Borderlands, Dead Island, Lord of the Rings

Thursday, 31 January 2013

Divinity 2

Divinity II is an under-appreciated game that never really stood out among other instant hit titles of the time like Dragon Age or Oblivion. Whilst it may deserve a spot in the sun, its lack of polish earned it a lonely bench in the shade. Even the hardiest of RPG connoisseurs can overlook or miss out on playing the Divinity games, which is a real shame. Just because the franchise was out shined by better publicized and better funded companies, doesn't change the fact that at its greatest moments; Divinity can easily compete and even beat its more popular rivals.

Yeah, I forgot what happened here. Let's just say magic stuff.

Genre: RPG, Adventure, Action
Release Date: 20th November, 2009
Platforms: PC, Xbox 360
Score: 8/10
Similar Titles: Dragon Age, Kingdoms of Amalur, Oblivion

Monday, 28 January 2013

Crysis 2

When the original Crysis hit the shelves in 2007, it was borderline revolutionary. The graphics and engine left people with a jaw to pick up off the ground. Those who could run it, anyway. Many a person bought a new computer just to get it running. The second installment however, just feels like more of the same without much being improved on. That's not a horrible thing, but among other franchises that progressed further using the original Crysis as inspiration- it makes Crysis 2 lack the means to really stand out.

It's so pretty! Aside from the destroyed terrain, of course.

Genre: FPS
Release Date: 22nd March, 2011
Platforms: PC, PS3, Xbox 360
Score: 6/10
Similar Titles: Farcry, Just Cause, Halo (kind of not really)

I have always seen the Crysis games as a graphics engine. With a lack of much else to compensate. I decided to follow up on that with a nice long playthrough to cement my opinion. To be honest, I still retain the same opinion. Mostly, anyway. But boy is it pretty. Even now, years later I cannot help but admire the incredible graphics and visuals in the game. Not only that, but my computer admires them too. Enough to stutter a few times in firefights, anyway.

Alien spaceships apparently need steampunk gears and cogs.

Unlike the majestic jungle you will experience in the first game, Crysis 2 sports a ravaged New York City. The aliens for the first game are back with force, with their world domination plan beginning in New York. Because aliens always attack America. Why? Because you're all cunts, that's why! The city looks really good, but the limitations of where you can and can't go will become apparent very quickly. Regardless, Crysis 2 is enhanced by the atmospheric visuals. Watching buildings getting torn to pieces whilst spaceships fly overhead is incredible in high definition.

The story is a follow on from the first game, the opening scenes begin with the new main character Alcatraz, a marine sent to combat the infection that has spread across the population. upon reaching the shores of New York, the U.S submarine comes under attack. Alcatraz is the only survivor, barely making it out. Prophet, the protagonist from the first game manages to save you. Sadly, he is infected by the deadly virus and doesn't have long to live. As his final act, Prophet passes on his stolen suit to you. And so begins your quest to save the human race from extinction.

These aliens can't even see you until you hit them in the face.

As the only person with an advanced Nanosuit that even rivals the advanced alien technology, Alcatraz can survive bullets, jump incredible heights, and even turn invisible. There are even purchasable upgrades to enhance your capability. All suit powers are governed by energy, which depletes when you activate them or take damage. Using the advantages of the suit is vital to succeeding in Crysis. You can die very quickly if you forget to turn on armor mode; or get outnumbered without taking advantage of stealth. The real shame is if you use the suit intelligently and frequently the game is just a joke. It's just too powerful- and the AI has no way to counter it. You can stay in camouflage mode indefinitely, making it possible to complete an entire level without being spotted. Armor mode is almost impenetrable, it takes several rocket launcher shots for you to run out of energy. Quite simply, if you want to actually play a video game instead of strolling through an incredibly pretty film- you have to resist using your full strength all the time.

The visor allows you to find ammo quickly. The other 'advantages' are all pretty useless.

This really put a dampener on the game for me. You have all these amazing powers at your disposal, giving you the potential to pull off amazing assaults and some badass moves. But what's the point if you can just walk through the game wasting entire rifle clips on a single enemy without being challenged? Or if you get into a tight spot you can just put on invisibility mode and walk away, while the 20 guys who had you pinned down just stand there scratching their heads without even looking for you? You have access to grenades, C4, rocket launchers- but are they ever really that useful? Nope, merely tacked on mechanics that are less efficient than shooting someone in the head. The worst part is, these inherent problems that make every gunfight boring and easy could be fixed in less than a day. Give the enemies EMP grenades to knock out your energy, or even just special flares to bring you out of camouflage. Problem solved. AI that is only programmed to shoot at you when they see you horrendously lazy code and ruined the game for me.

This little piggy got microwaved.

Despite the giant difficulty flaw, Crysis 2 is still a decent game. Sure, the story is a bit of a flop and you won't be challenged too much- but the rest is pretty solid. The Nanosuit is a cool ass feature that I'd want in my wardrobe. New York feels very realistic and the alien invasion affects the City just like you'd expect it to. Dying citizens can be found hiding from the armed forces in alleyways and sewers. Aliens land in various places to attack army emplacements and you can hear it all through your communications.

As for the aliens themselves, they can be pretty freaky. Crysis intentionally puts you in places you wouldn't want to be and throws enemies galore at you. They come in several types, some of which can take a fair amount of bullets to the face. Humans are also gunning for you, but they aren't really a threat. In fact, barely anything is a threat but we need a scale to measure.

I like to think he had a parachute. It just failed to activate.

I wouldn't really recommend Crysis 2 to the average person. It's just too similar and questionably inferior to other FPS games. Hell, even Call of Duty and its 5 year old target audience is probably better for most people. The one exception is people who like the idea of toying around with the super Nanosuit. Because it is pretty awesome. If you don't mind stomping noob AI, anyway.

Friday, 25 January 2013

Prototype 2

Out of all the sandbox games ever made, the Prototype franchise may not be in the top 5. But it's definitely one of the most fun. With brutal execution moves and truly terrifying powers, James Heller is one of the most soulless and badass protagonists in a game to date. The plot is shit, the quests are stupid, the characters aren't interesting, and the graphics are mediocre at best. But damn, the gameplay is wonderful.

That's probably really painful.

Genre: Action, Sandbox, Adventure
Release Date: 24th April 2012
Platforms: PC, PS3, Xbox 360
Score: 7/10
Similar Titles: Assassins creed, Spiderman, Just cause

You know that evil antagonist in every film, game, or book? The one that seems unstoppable, with powers that can corrupt, or destroy anyone on a whim? It takes every hero working together to even put a dent in his armor? James Heller is that guy. He's a monster amid a war between humanity and the zombie mercer virus. What's more, both sides are trying to kill him. And James Heller sure as Hell isn't losing (bad pun, but so easy. I'm sorry!). I think the story could have really been something. The setting is compelling, everything is there to make it an immersive and nail-biting tale. It's just not delivered well enough.

Tendrils are so fun to use, best attack in the game.

Blackwatch are a company fighting for humanity, albeit with questionable intentions. The Mercer virus infects the entire of New York city and threatens to encompass the world. It's too late to eradicate the Zombies entirely, they have spread too far to be stopped without nuking the city. Alex Mercer, the protagonist from the first Prototype has gone completely darkside. His conscience no longer exists, and his goal is to eradicate the human race. Thinking James Heller would be a good soldier, Mercer infects him with powers similar to his own. Luckily for us, Heller has no such intentions.

Nothing to see here gentlemen, move along.

Gameplay is addictive and exactly what you want in any game. Intuitive and easy controls, with a degree of depth for the more advanced players. The combat is satisfying to say the least. Attaching four cars to a helicopter at high velocity with tendrils is just plain awesome. Gliding above a military post and slamming literal hammer fists into explosive barrels to send the base sky high is effective and deadly. Kicking ass as James Heller is just a pleasure. As you progress you unlock new abilities, all of which are cool and overpowered. Mutations may also be unlocked for these abilities, powering them up in whichever way you choose. The system is simple, and it works.

Consuming people is done to access their memories and unlock inaccessible areas.

Another side of Prototype 2 is the stealth/shapeshifting segment. You can switch between Heller and a single disguise at will. Picking camouflage is done by absorbing a helpless human, and is often a good way to escape large amounts of enemies at the end of a quest or when you're too lazy to kill the scourge. This mechanic is largely useless, I rarely spent any time in Heller's body. It's easier to just stay in whichever poor sod you absorbed last.

Strike teams are like annoying flies.

The game isn't hard, it's more about choosing how to kill your enemies as opposed to having one path to victory. Tanks after you? Tear one in half, use it to blow the rest into smithereens. Helicopters? Rip off the missiles and go to town on everything in sight. There is clutter everywhere and it's all a potential weapon. James Heller is one overpowered motherfucker, and it feels good to go on a rampage with nothing to slow you down. In fact, the only things that can really kill you are the huge scary beasties we call bosses.

Helicopter, meet James Heller.

Quests are nothing special. Your typical objective consists of Hulking out and smashing up whatever target Heller sets his eyes on. Which is fine, that's what you do best and it's also the most fun. It's refreshing to play a game that doesn't try to be more than it is by breaking the mold. Prototype is about playing with your awesome power set and blowing stuff up. Every now and again you'll be asked to absorb a particular individual or hack into a certain terminal- but other than that you get free reign to be as destructive as you please. For the more demanding player, there are challenges and collectibles scattered across the city. Some of them can actually be very difficult if you're looking to get frustrated.

I wasn't expecting much from Prototype 2. If you've played the first game, then the second is almost exactly the same. It's a big sandbox for you to swing around in. Nobody expects you to finish it, it just wants you to have fun. Whether that's laughing at Radical Entertainment and their attempts to make you sympathize with the cold blooded James Heller, or just killing everything in sight. It's flawed in many ways, and has countless limitations outside of combat. Just enjoy it. Surprisingly, it's one of the rare games I actually managed to finish. Maybe you will too.

Tuesday, 22 January 2013

Rayman Origins

Out of all the new games I've played in the last year- not a single one has surprised me as much as Rayman Origins. At a brief inspection it looks like the good old 2D platformer that we all played in our childhood. To a degree, it is. The Rayman formula is not only intact; it's better. With multiplayer support and what can only be called immaculate polish, Ubisoft have revived an essentially dead franchise with tremendous brilliance.

Globox swinging on a beard. Are you going to buy it now?

Genre: Platform, Action
Release Date: 15th November, 2011
Platforms: PS3, Wii, Xbox 360, PSvita, 3DS, PC
Score: 9/10
Similar Titles:  Mario, Sonic, Crash Bandicoot
Worth Playing: Rayman Origins is definitely worth playing, whether you're a fan of the series or not it's the authentic experience. Keep the music turned up, the soundtrack is amazing!

Saturday, 30 June 2012

Risen 2: Dark Waters

Genre: RPG
Release Date: April 24th 2012
Platforms: PC, Xbox 360, Playstation 3
Score: 7/10
Similar Titles: Risen 1, Gothic, Sacred

Our courageous nameless hero.

I shall promptly begin my review of Risen 2 with a rant. Why? Because the combat is inherently broken. From the slightly annoying draw/sheathe system to the incredibly stupid parry idea, the fighting mechanics are a frustrating wall every player will have to overcome.  A developer should not continue creating their title when such a core concept is not functioning desirably. Alas, the challenge I seek in a game was found through battling various badly designed mechanics that made it barely playable.

Not many people can stand progressing through a game that constantly tries to make you quit, but when I persevered through the early stages I really feel I got my money's worth back, a little anyway. So if you like RPGs, pirates, and dying too much, Risen 2 has plenty to offer.

Tuesday, 5 June 2012

Lord of the Rings: the Battle for Middle-Earth 2

Genre: RTS, RPG
Release Date: March 2nd, 2006
Platforms: PC, Xbox 360
Score: 6/10
Similar Titles: Warcraft III, Heroes of Might and Magic

Opening screen.

From the early attempts by Melbourne House to the sketchy transitions made by EA games, the Lord of the Rings franchise has had a turbulent gaming history. I'm a little ashamed to admit how many of these titles I've actually played; despite never being able to truly enjoy the books.

The Battle for Middle-Earth 2 (BFME) is a fairly well structured attempt to port the epic feel of the films into the RTS genre. Incorporating RPG elements in a similar fashion to Warcraft III, BFME seemed like the ideal game to satisfy my appetite. Whilst I did end up playing it for a long period of time, a lot of the content seemed very dull and badly implemented. I eventually found myself merely challenging the skirmish mode repeatedly, ramping up the difficulty and increasing the opponents as I improved my skills. Although the title has plenty of different campaigns and even a War of the Ring conquest battle, they were mostly pretty boring.

Tuesday, 10 April 2012

Deus Ex: Human Revolution

Genre: RPG, FPS, Stealth
Release date: August 23rd, 2011
Platforms: PC, PS3, Xbox 360, Mac
Score: 9/10
Similar titles: Fallout 3, Mass Effect, System Shock

Adam Jensen, pretty badass for a protagonist.

Deus Ex is a franchise every gamer should try at some point. With a rather unique science fiction plot and the brilliant 'do it how you want' attitude, this series has received high review scores by almost everyone.  Although the younger generation may have missed the first two games, Human Revolution is a prequel ideal for bringing new players into the fold.

The premise of Deus Ex: Human Revolution is set in the near future. With the world being on the brink of a new era, man is evolving beyond the realms of human and developing robotic 'augments' to enhance their capabilities. The plot revolves around Adam Jensen, a security guard at the augmentation company Sarif Industries.

Thursday, 16 February 2012

Psychonauts

Genre: Platform/Puzzle
Release Date: October 11th 2006
Platforms: PC, Mac, PS2, Xbox, Xbox 360
Score: 8/10
Similar: Crash Bandicoot, Mario, Sonic
Worth Playing: While a basic platformer at heart, Psychonauts is the type of wacky & innane that you cannot help but enjoy.

The opening screen has you walking on a giant brain.

As a top contender for my favourite game, Psychonauts is really a great experience. Most critics hold Psychonauts in high esteem, despite its lack of sales. Even though it came out back in 2005, the game has aged wonderfully. Even now I'm rather eager to continue, just writing about it is making me want to play. Psychonauts 2 will possibly be coming to town in the future- and despite the douchebag Notch funding the efforts, let's hope he has nothing further to do with the development.

Tuesday, 7 February 2012

Torchlight

Genre: Roguelike, RPG, adventure
Release Date: October 27th 2009
Platforms: PC, Mac, Xbox 360
Score: 7/10
Similar Titles: Diablo, Titan Quest, Dungeon Siege

I've always thought of Torchlight as Diablo 2.5, although a few might be a little upset with me besmirching Blizzard so. At any rate, Torchlight is a great singleplayer timesink if you're a fan of Roguelikes.

Looks like a shiny Diablo to me.

What you will find upon purchasing this game (or stealing, for the unscrupulous), is an incredibly polished top down hack and slash. As you derp your way through a few floors of the ember mines of Torchlight, beating down on various goblins, zombies, and whatnot- you will probably wonder if there is much more to the game than this. Not really. But it's hella fun anyway.